Tuesday, April 22, 2014

Stesokur Entry 9: L'hopital des Nains

Kadol and Meng were immediately rushed down to the hospital, located on the ground floor of Stesokur, by two nearby dwarves. I'd built a wall to separate the hospital area from the barracks/entrance, and had several beds and surgery tables installed. Still no traction benches, but it's good enough to handle most problems. Just getting them to the hospital ain't enough, though!

Avuz, the Chief Medical Dwarf, was called to the scene. 

His god is called "Fingerwalls the Silvery Holes." Does he know his deity sounds like a very interesting porno?

He's thin for a dwarf, with short hair and a long braided beard. Avuz is a very good doctor - his skills lay mostly in diagnostics - and he's been described as very modest. He likes toy boats (obviously), and he absolutely detests rats, which I guess is a good quality to have in someone who's in charge of the health of the entire fortress. He's also, apparently, a total dick. Look at him complaining about having to give somebody water. Stupid crippled patients, amirite? I don't know which attributes are worse for a doctor: the fact that he "does not go out of his way to help others," the fact that he "often does the first thing that comes to mind," or that he is "always tense and jittery." Thank Armok he's apparently been getting laid lately.

The first thing Avuz does is his speciality: diagnosing the patients. This actually causes two things to happen. In addition to allowing the doctors of the fortress to properly treat injured dwarves, it allows me to view the kinds of damage done to each dwarf under the game's health screen.

Knowing nothing about medicine, I am forced to assume that actual medical records are just as confusing.

It's easier than it looks to decipher. Kadol has suffered tissue damage in this leg, and therefore cannot stand. Meng's damage is worse; there is heavy damage to the kidney, and surgery is required. Kadol just needs his wound dressed.

My hospital has everything it could need - except powder, which is used to make plaster for casts. I don't really know how to make powder yet; I just buy it from the caravans whenever I need it. Fortunately, there are no broken bones here. We're low on splints and crutches so I get the manager, Monom, to queue some up. But we have soap, and thread, and cloth.

The first thing Avuz does is clean the patients. Dwarves were sent scurrying to the reservoir with buckets to bring back water, and the soap helped stave off infection. The next step is to dress the wound. This step required thread and cloth; the thread to literally stitch the cuts shut, and the cloth to serve as bandages.

Right now, Avuz is literally standing on Meng to treat Kadol. Like I said: dick.

Kadol was an easy fix. A splint was wrapped around his leg, and a crutch was fetched for him. He hasn't fully recovered yet, but he can work. The wound will heal, thanks to the dressing and splint, and the crutch ensures that he doesn't remain immobile throughout the entire healing process. After Kabol hobbles away, Avuz turned his attention to Meng's internal bleeding.

Well, actually, Avuz went to take a booze break real quick first. Because what doctor doesn't interrupt a surgery to go guzzle some wine?

Meng received largely the same treatment as Kadol, except surgery was involved. I don't honestly know what difference that makes - I don't think surgery requires any tools or equipment compared to other types of wounds - but maybe the doctor's skill in surgery impacts the changes of a dwarf surviving the procedure or not. Which would suck, since Avuz has a pretty low skill in surgery... but Meng survives. She doesn't need a crutch or splint, but she's suffered some pretty serious internal injuries that may never fully heal. Hopefully her liver heals up nicely. A dwarf who cannot process alcohol is no dwarf at all.

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