I think I've shown off this floor plenty; it's the ground level and the entrance. Notice the Depot and the refuse pile flanking the gates, which I've covered in cage traps. The bottom of the Ground Floor is a hospital; I plan on actually dedicating an entire floor to the hospital, but right now I've got to have it somewhere. Similarly, above the main staircase in the center, I've got my barracks. I would like to give each military squad a floor of their own to train in, but that will have to wait for another day.
The Second Floor is the dining room; you can see the sky bridge to the Cookhouse at the northernmost section. Right now the dining room is certainly large enough to feed all of my dwarves at once - it's actually far too big for my current needs - but I know that will soon change. I've kept the room above it empty because I fully expect to need two dining rooms of this size. Notice that the Second and Third Floors are the only ones with actual hardwood flooring. From here on up, it's all stone, baby.
Here are the offices. I did the math, and I don't actually think I will need this many offices - there are fewer nobles who technically require offices than there are rooms available. So, for the time being, I'll use the spare rooms as private dining rooms. That's a temporary thing, though, until I dedicate a floor to private dining. I like the idea of several "important" dwarves, like the Hammerer, having an office, even if they don't strictly need it according to the gameplay.
The Fifth and Sixth Floors are dedicated to industry. The Fifth Floor has my stoneworkers on the northern half, and my woodworkers on the bottom half. It's also where I keep most of my finished goods and furniture stockpiled. I've also put my wood and stone stockpiles up here, which has most of my peasant dwarves in constant motion, hauling the raw materials up five floors. The Sixth Floor has a few miscellaneous but necessary workstations, like a soap maker or jeweler. The northern half of the Sixth Floor is my textile industry: dyers, loomweavers, and clothiers. The vast majority of Stesokur's wealth come from the pretty dresses made by my tailors.
I've set up a sculpture garden on the Seventh Floor. Dwarves enjoy relaxing around statues, and I figure it's good to have a place for them to hang out between the bedrooms above and workstations below. Unlike Datanerith, with its works of art celebrating the love between cockroaches, or mocking its dead citizens, Stesokur's statues are pretty cool. They're all designed by Kadol, the mason who got shot that one time. Most of them are of gods, such as Kun, the God of Luck, or Ertal, the God of Gambling. One statue is celebrating that time Kumil killed a kobold, and two other statues celebrate Fikod Imushbunem, the leader of the original seven dwarves.
Beyond the statue garden are my bedrooms. I'm pretty proud of this layout: I wanted to strike a balance between efficiency of space, and allowing my dwarves to have a little luxury. I decided to give each of them a cabinet (and later, a chest or coffer). I can fit forty-eight dwarves per level, set up this way. I plan on having four levels of this exact same layout. Right now, though, I only have the Eighth and Ninth Floors finished, with the walls put up and everything. The Tenth Floor is completely empty, but it at least has its walls up.
Here's where we're at now. The Eleventh Floor, when it's finished, will be the last of the four "common dwarf" bedroom levels. Right now, though, it's just a roof: and a bad one at that. See those poor masons hard at work up there? They gotta do all their work in the bloody rain. And it's not like they'll be done once all the flooring and walls are installed; after that, I'm just gonna have them build upwards, and upwards, for as high as I can.
We're at eleven floors now. Wonder how high it'll go?